国际版,Unity2019.2.9f1,PC端,引发错误的代码是最简单的文件上传:
var file = new AVFile("file name", byteArray);
await file.SaveAsync();
代码执行后,网页控制台能看到上传的文件,但文件内容是空的,没有实际上传。用网页控制台上传文件后,C#代码能下载到有内容的文件。
_File权限如图:
Unity输出的错误信息:
InvalidOperationException: Cannot override system-specified headers
UnityEngine.Networking.UnityWebRequest.SetRequestHeader (System.String name, System.String value) (at C:/buildslave/unity/build/Modules/UnityWebRequest/Public/UnityWebRequest.bindings.cs:514)
LeanCloud.Storage.Internal.HttpClient.GenerateRequest (LeanCloud.Storage.Internal.HttpRequest request, System.Byte[] bytes) (at <179a75b7fa894ee0b895182963eead4d>:0)
LeanCloud.Storage.Internal.HttpClient+<>c__DisplayClass1_2.b__6 () (at <179a75b7fa894ee0b895182963eead4d>:0)
LeanCloud.Storage.Internal.Dispatcher+d__17.MoveNext () (at <179a75b7fa894ee0b895182963eead4d>:0)
UnityEngine.Debug:LogException(Exception)
LeanCloud.Storage.Internal.d__17:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)